First of all — THANK YOU!
We’re incredibly grateful for how active you’ve been — here on Steam, in the comments, in reviews, on Discord, and even under YouTube videos. Thanks to your feedback, we’ve got a clear picture of what needs fixing, and we’re working hard to improve the game. 💪
Even more exciting — after the first patch, our Steam rating has crossed 70%, and we’re now officially “Mostly Positive”! 🎉
This means the world to us — and it’s all thanks to you. Whether you left a positive or negative review, every one of them is valuable to us.
Special thanks go out to those of you who stuck with us despite the bugs, kept playing, and supported us with constructive feedback 🙏
And to those who changed their reviews to positive after the patch — it truly means a lot. We’re a small indie team, this is our first game ever, and your encouragement gives us so much energy to keep going. ❤️
We’re really happy with the response to the first patch released last week, but we’re not done yet — we’re already hard at work on the next patch, and we hope it’ll make the game even better.
We hoped to finish it by the end of this week, but we need a little more time. Chinese Frontiers is a pretty large project, and before we roll things out, we want everything tested and polished.
We’re currently working on fixes and improvements in areas like:
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Quest Progression
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Game Balance
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Village Management
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A few smaller bugs
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Audio Fixes
Once the patch is ready, as always, we’ll share the full changelog with you. We aim to release it by the end of next week at the latest.
In the meantime, we hope you’re having a great time exploring medieval China! 🌄 According to Steam stats, you sure are — average playtime is almost 12 hours (median 5h), and one player has already hit 246h! Droide_stiehler — we see you! 🔥
Thanks again for being such an amazing community. We’ll keep working — and we wish you a fantastic weekend with Chinese Frontiers!
– The Chinese Frontiers Team 🙌
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